Wenyi Zhang
Technical artist making interactive work and production tools. Interested in computational images—not the polished ones, but how they fail, glitch, and betray their statistical origins.
Featured Projects
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23.Springs
Large Scale Interactive Biome for Granite Properties
installationMedia ArchitectureInteractive+1

Functionless
MFA Thesis Project: An Interactive 3D-Generation Tool.
installationHoudiniUnreal+3

Astral Twin
Robotic Audiovisual Installation
installationTouchDesignerRobotics+1

Mesa
Moving Image Commission for Mesa City Hall
digital artUnreal EngineHoudini+1

Procedural City Generator
A Houdini City Road Generator based on the weighted vector field.
toolsHoudiniVEX+1