Projects
A collection of my work spanning digital art, interactive experiences, and technical tools.

23.Springs
Large Scale Interactive Biome for Granite Properties
installationMedia ArchitectureInteractive+1

Astral Twin
Robotic Audiovisual Installation
installationTouchDesignerRobotics+1

Mesa
Moving Image Commission for Mesa City Hall
digital artUnreal EngineHoudini+1

Functionless
MFA Thesis Project: An Interactive 3D-Generation Tool.
installationHoudiniUnreal+3

Procedural City Generator
A Houdini City Road Generator based on the weighted vector field.
toolsHoudiniVEX+1

Nicole Moudaber
Immersive Visual Content for DJ Performance
live performanceHoudiniUnreal+1

Digital Temple
Web-based Educational Experience, VR experience
webHoudiniUnreal+3

Sheep
An experimental short film.
digital artHoudiniUnreal+3